Latest cover for the Arctic code series with Harper Collins!Read More
Dream Lake Oil sketch.
Usually do these super fast after a long day of work, so try to get ideas out the quickest way I can and keep them super rough so I can make changes quicker and easier. My Art director at Harper Collins is a total dream to work with and usually makes it easy on me because she is so professional and such a good communicator.
This image probably speaks to my process more than anything, I like to just throw down a few lines in a super small thumbnail that dictate the general composition and go from there.
Process for a series of covers done for Penguin Random House book publishing.Read More
Here are a collection of various figure studies from the years, mostly pretty old. The study of the human form and anatomy has been a huge inspiration in my work and one of my favorite things to draw and study over the years. I started studying anatomy on my own at the age of 16, while I didn't understand much at that time it helped springboard me while taking college courses with a more intensive and precise approach. I believe that if you can wrap your head around how our anatomy works, you can apply that same puzzle solving approach to understanding how most anything works, at least convincingly enough to make it believable in your work.
Painting for a personal project involving Roller derby girls battling giant robots.
Here is a step by step of my process for designing La Muerte's Castle for the animated film The Book of Life.
I will also probably be releasing the images in higher resolution later so you can see the characters better. But this is all that has been released so far, so keep checkin back as things pick up with the marketing of this film!
Some links where they are talking about it:
Some Design work that I did for the film Free Birds(imdb page link). Here is the site link: http://www.freebirdsmovie.com/ This was fun stuff. I did a lot of work on the Time Pod; figuring out the launch sequence and what it looks like as well as the interior and exterior of the pod.
Also did some lighting keys, here is a sample of some stuff I did.
The nomination gives me hope and motivation to keep going. Congrats to all who were nominated and all the award winners! It was a great trip and much needed vacation! A day at the spa was just what the doctor ordered!
Wow! I can't believe the amount of awesome support people, thank you very much for keeping up with my art! I've finally reached 1,000 likes on my Facebook art page! https://www.facebook.com/paulsconcepts
If you haven't already "liked" it yet and want to see what I've been up to please do so, the more the merrier;)
Here are some more samples of the art is did for Sly Cooper. Starting from the top, a painted character lineup from Feudal Japan, and some crop ins of that. Then I thought it would be good to show the rough sketch idea I had before executing the designs. Then the Le Paradox design and some sketches to show the evolution of that one. Murray notes on his design. Some environmental stuff from the Arabia location breaking the style for that area down from simple shape ideas and colors to wide shot and medium shots of how that language applies on different levels. After, the rough lineup of all the bosses together, I wanted to loosely make them an homage to kill bill and the deadly viper assassination squad. Hope you like them! It's a lot of stuff but I was encouraged to show more because of the support everyone has been kind enough to throw my way. I appreciate it guys and gals, you're the best!
I had the most fun on this location. For this post I wanted to include the process of creating and developing the final look for the location. It's fun to see the evolution, starting from just a rough little sketch idea to being more fleshed out. I just played through the final level and I have to say Mr Brian Keffer the 3d environment artist out did himself. I was super impressed. It really turned out nice! Hope you enjoy this one!